Perspecto is a design-learning tool that teaches the value of different perspectives. In a collaborative story-based board game, students follow four friends on holiday by drawing cards. Experiencing these viewpoints helps them create more inclusive, user-focused design solutions.
Perspecto is a collaborative board game that teaches students about conflicting values and perspectives in problem-solving. Players follow four friends on holiday, drawing cards with scenarios that present opposing viewpoints, such as travelling by plane or train. The game encourages understanding and considering different perspectives.
Perspecto is a collaborative story-based board game where students solve problems by taking different perspectives.
Cards with NFC chips can be added or removed to adjust difficulty and track progress, and teachers can customise the cards to follow specific educational narratives.
After testing Perspecto with secondary school students, I refined the design. The final test showed it successfully improved students’ perspective-taking skills.